69 lines
3.7 KiB
Go
69 lines
3.7 KiB
Go
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
package cfg
|
|
|
|
import "errors"
|
|
|
|
type GameStoneEventData struct {
|
|
EventId int32
|
|
EventTitle string
|
|
EventType int32
|
|
EventResource string
|
|
Value1 int32
|
|
Value2 int32
|
|
Value3 int32
|
|
Value4 int32
|
|
CostItem []*Gameatn
|
|
PostEvent int32
|
|
Probability int32
|
|
}
|
|
|
|
const TypeId_GameStoneEventData = 2058059771
|
|
|
|
func (*GameStoneEventData) GetTypeId() int32 {
|
|
return 2058059771
|
|
}
|
|
|
|
func (_v *GameStoneEventData)Deserialize(_buf map[string]interface{}) (err error) {
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventId"].(float64); !_ok_ { err = errors.New("EventId error"); return }; _v.EventId = int32(_tempNum_) }
|
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["EventTitle"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.EventTitle error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.EventTitle, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventType"].(float64); !_ok_ { err = errors.New("EventType error"); return }; _v.EventType = int32(_tempNum_) }
|
|
{ var _ok_ bool; if _v.EventResource, _ok_ = _buf["EventResource"].(string); !_ok_ { err = errors.New("EventResource error"); return } }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Value1"].(float64); !_ok_ { err = errors.New("Value1 error"); return }; _v.Value1 = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Value2"].(float64); !_ok_ { err = errors.New("Value2 error"); return }; _v.Value2 = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Value3"].(float64); !_ok_ { err = errors.New("Value3 error"); return }; _v.Value3 = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Value4"].(float64); !_ok_ { err = errors.New("Value4 error"); return }; _v.Value4 = int32(_tempNum_) }
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["CostItem"].([]interface{}); !_ok_ { err = errors.New("CostItem error"); return }
|
|
|
|
_v.CostItem = make([]*Gameatn, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ *Gameatn
|
|
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
|
_v.CostItem = append(_v.CostItem, _list_v_)
|
|
}
|
|
}
|
|
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["PostEvent"].(float64); !_ok_ { err = errors.New("PostEvent error"); return }; _v.PostEvent = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["probability"].(float64); !_ok_ { err = errors.New("probability error"); return }; _v.Probability = int32(_tempNum_) }
|
|
return
|
|
}
|
|
|
|
func DeserializeGameStoneEventData(_buf map[string]interface{}) (*GameStoneEventData, error) {
|
|
v := &GameStoneEventData{}
|
|
if err := v.Deserialize(_buf); err == nil {
|
|
return v, nil
|
|
} else {
|
|
return nil, err
|
|
}
|
|
}
|