go_dreamfactory/sys/configure/structs/Game.IntegralTimeData.go

42 lines
1.6 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameIntegralTimeData struct {
Id int32
Hdid int32
Openday int32
Endday int32
}
const TypeId_GameIntegralTimeData = 1282647135
func (*GameIntegralTimeData) GetTypeId() int32 {
return 1282647135
}
func (_v *GameIntegralTimeData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hdid"].(float64); !_ok_ { err = errors.New("hdid error"); return }; _v.Hdid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["openday"].(float64); !_ok_ { err = errors.New("openday error"); return }; _v.Openday = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["endday"].(float64); !_ok_ { err = errors.New("endday error"); return }; _v.Endday = int32(_tempNum_) }
return
}
func DeserializeGameIntegralTimeData(_buf map[string]interface{}) (*GameIntegralTimeData, error) {
v := &GameIntegralTimeData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}