107 lines
5.8 KiB
Go
107 lines
5.8 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type GameCaravanEventData struct {
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Id int32
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Eventgroup int32
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Eventweight int32
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Eventtype int32
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Mustdo bool
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Citystory int32
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Citynormal int32
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Cityabnormal int32
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Worldtask int32
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Traintips string
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Trainstory int32
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Trainstorybad int32
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Trainstorygood int32
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Reword []*Gameatn
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Exreword []int32
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Unreword []int32
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Eventtime int32
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}
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const TypeId_GameCaravanEventData = 1366968202
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func (*GameCaravanEventData) GetTypeId() int32 {
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return 1366968202
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}
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func (_v *GameCaravanEventData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventgroup"].(float64); !_ok_ { err = errors.New("eventgroup error"); return }; _v.Eventgroup = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventweight"].(float64); !_ok_ { err = errors.New("eventweight error"); return }; _v.Eventweight = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventtype"].(float64); !_ok_ { err = errors.New("eventtype error"); return }; _v.Eventtype = int32(_tempNum_) }
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{ var _ok_ bool; if _v.Mustdo, _ok_ = _buf["mustdo"].(bool); !_ok_ { err = errors.New("mustdo error"); return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["citystory"].(float64); !_ok_ { err = errors.New("citystory error"); return }; _v.Citystory = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["citynormal"].(float64); !_ok_ { err = errors.New("citynormal error"); return }; _v.Citynormal = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["cityabnormal"].(float64); !_ok_ { err = errors.New("cityabnormal error"); return }; _v.Cityabnormal = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["worldtask"].(float64); !_ok_ { err = errors.New("worldtask error"); return }; _v.Worldtask = int32(_tempNum_) }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["traintips"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Traintips error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Traintips, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["trainstory"].(float64); !_ok_ { err = errors.New("trainstory error"); return }; _v.Trainstory = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["trainstorybad"].(float64); !_ok_ { err = errors.New("trainstorybad error"); return }; _v.Trainstorybad = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["trainstorygood"].(float64); !_ok_ { err = errors.New("trainstorygood error"); return }; _v.Trainstorygood = int32(_tempNum_) }
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["reword"].([]interface{}); !_ok_ { err = errors.New("reword error"); return }
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_v.Reword = make([]*Gameatn, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ *Gameatn
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
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_v.Reword = append(_v.Reword, _list_v_)
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}
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}
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["exreword"].([]interface{}); !_ok_ { err = errors.New("exreword error"); return }
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_v.Exreword = make([]int32, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ int32
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{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
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_v.Exreword = append(_v.Exreword, _list_v_)
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}
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}
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["unreword"].([]interface{}); !_ok_ { err = errors.New("unreword error"); return }
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_v.Unreword = make([]int32, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ int32
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{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
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_v.Unreword = append(_v.Unreword, _list_v_)
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}
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}
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventtime"].(float64); !_ok_ { err = errors.New("eventtime error"); return }; _v.Eventtime = int32(_tempNum_) }
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return
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}
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func DeserializeGameCaravanEventData(_buf map[string]interface{}) (*GameCaravanEventData, error) {
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v := &GameCaravanEventData{}
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if err := v.Deserialize(_buf); err == nil {
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return v, nil
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} else {
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return nil, err
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}
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}
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