go_dreamfactory/modules/wtask/api_battlefinish.go
2024-01-12 11:09:15 +08:00

118 lines
3.7 KiB
Go

package wtask
import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
// 参数校验
func (this *apiComp) BattleFinishCheck(session comm.IUserSession, req *pb.WTaskBattleFinishReq) (errdata *pb.ErrorData) {
if req.BattleConfId == 0 || req.Report == nil {
this.module.Error("世界任务战斗开始参数错误",
log.Field{Key: "uid", Value: session.GetUserId()},
log.Field{Key: "params", Value: req.String()},
)
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
Message: "BattleConfId is 0 or Report is null",
}
}
return
}
// /获取系统公告
func (this *apiComp) BattleFinish(session comm.IUserSession, req *pb.WTaskBattleFinishReq) (errdata *pb.ErrorData) {
var (
conf *cfg.GameWorldBattleData
prop []*cfg.Gameatn
heroupaward []*cfg.Gameatn
atno []*pb.UserAtno
tasks []*pb.BuriedParam = make([]*pb.BuriedParam, 0)
err error
isWin bool
changExp map[string]int32
)
changExp = make(map[string]int32, 0)
if errdata = this.BattleFinishCheck(session, req); errdata != nil {
return
}
if conf, err = this.module.configure.getWorldtaskBattleById(req.BattleConfId); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
if errdata, isWin = this.module.battle.CheckBattleReport(session, req.Report); errdata != nil {
return
}
if isWin {
if conf.Carexe > 0 {
if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
heros := make([]string, 0)
for _, v := range req.Report.Info.Redflist[0].Team {
if v.Oid != "" && !v.Ishelp { // 助战英雄不加经验
heros = append(heros, v.Oid)
}
}
if changExp, heroupaward, errdata = this.module.ModuleHero.AddHerosExp(session, heros, conf.Carexe); errdata != nil {
return
}
}
}
if conf.Reward > 0 {
user, err := this.module.GetUserForSession(session)
if err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if prop = this.module.ModuleTools.GetGroupDataByLottery(conf.Reward, user.Vip, user.Lv); len(prop) == 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: fmt.Sprintf("掉落组未找到:%d", conf.Reward),
}
return
}
}
prop = append(prop, conf.Playexp) //经验不返回前端展示
prop = append(prop, conf.Exreward...) //经验不返回前端展示
prop = append(prop, heroupaward...)
if errdata, atno = this.module.DispenseAtno(session, prop, true); errdata != nil {
this.module.Error("世界任务战斗玩家经验结算",
log.Field{Key: "uid", Value: session.GetUserId()},
log.Field{Key: "playerExp", Value: conf.Playexp},
)
return
}
//触发任务
tasks = append(tasks, comm.GetBuriedParam(comm.Rtype70, 1, req.BattleConfId))
} else {
tasks = append(tasks, comm.GetBuriedParam(comm.Rtype227, 1, req.BattleConfId))
}
session.SendMsg(string(this.module.GetType()), "battlefinish", &pb.WTaskBattleFinishResp{
BattleConfId: req.BattleConfId,
Award: atno,
Heroexp: changExp,
})
if len(tasks) > 0 {
go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
this.module.ModuleBuried.TriggerBuried(session, tasks...)
this.module.WriteUserLog(session.GetUserId(), req, comm.GMResAddType, "WTaskBattleFinishReq", atno)
})
}
return
}