go_dreamfactory/modules/robot/modulerobot_storyline.go
2023-12-20 16:52:18 +08:00

55 lines
1.1 KiB
Go

package robot
import (
"errors"
"fmt"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"google.golang.org/protobuf/proto"
)
//用户模块 机器人
type ModuleRobot_Storyline struct {
info *pb.DBStoryline
}
func (this *ModuleRobot_Storyline) Init() (err error) {
return
}
//接收到消息
func (this *ModuleRobot_Storyline) Receive(robot IRobot, stype string, message proto.Message) (err error) {
switch stype {
case "info":
resp := message.(*pb.StorylineInfoResp)
this.info = resp.Info
break
}
return
}
func (this *ModuleRobot_Storyline) OncePipeline(robot IRobot) (err error) {
var (
errdata *pb.ErrorData
)
if _, errdata = robot.SendMessage("storyline", "info", &pb.StorylineInfoReq{}); errdata != nil {
err = errors.New(fmt.Sprintf("code:%d message:%s", errdata.Code, errdata.Message))
return
}
return
}
//机器人执行流
func (this *ModuleRobot_Storyline) DoPipeline(robot IRobot) (err error) {
return
}
//做任务
func (this *ModuleRobot_Storyline) DoTask(robot IRobot, taskconf *cfg.GameWorldTaskData, condconf *cfg.GameBuriedCondiData) (err error) {
return
}