go_dreamfactory/modules/library/api_lvup.go
2023-06-06 14:58:07 +08:00

95 lines
2.4 KiB
Go

package library
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
//参数校验
func (this *apiComp) FetterLvUpCheck(session comm.IUserSession, req *pb.LibraryFetterLvUpReq) (errdata *pb.ErrorData) {
if req.LibOid == "" {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
}
return
}
// 羁绊等级奖励
func (this *apiComp) FetterLvUp(session comm.IUserSession, req *pb.LibraryFetterLvUpReq) (errdata *pb.ErrorData) {
var (
totalFetterLv int32 //羁绊总等级
)
if errdata = this.FetterLvUpCheck(session, req); errdata != nil {
return // 参数校验失败直接返回
}
// 配置校验
rsp := &pb.LibraryFetterLvUpResp{}
fetter := this.module.getLibraryByObjID(session.GetUserId(), req.LibOid)
if fetter == nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_LibraryNoData,
Title: pb.ErrorCode_LibraryNoData.ToString(),
}
return
}
for _, oid := range fetter.Herofetter {
if _d := this.module.modelFetter.getOneHeroFetter(session.GetUserId(), oid); _d != nil {
totalFetterLv += _d.Favorlv
}
}
fetter.Fidlv += 1
conf, e := this.module.configure.GetFriendData(fetter.Fid, fetter.Fidlv)
if e != nil || len(conf) == 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: e.Error(),
}
return
}
if conf[0].FavorabilityLv > totalFetterLv {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_LibraryLvReward,
Title: pb.ErrorCode_LibraryLvReward.ToString(),
}
return
}
if _, ok := fetter.Prize[fetter.Fidlv]; ok {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_LibraryReward,
Title: pb.ErrorCode_LibraryReward.ToString(),
}
return
}
fetter.Prize[fetter.Fidlv] = 1
// 发奖
hProperty := make(map[string][]*cfg.Gameatr, 0)
for _, v := range conf {
var sz []*cfg.Gameatr
for _, v1 := range v.Attribute {
b := &cfg.Gameatr{
A: v1.A,
N: v1.N,
}
sz = append(sz, b)
}
hProperty[v.Hid] = sz
}
this.module.ModuleHero.AddHeroFetterAttribute(session, hProperty)
mapData := make(map[string]interface{}, 0)
mapData["prize"] = fetter.Prize
mapData["fidlv"] = fetter.Fidlv
this.module.ModifyLibraryData(session.GetUserId(), fetter.Id, mapData) // 更新内存信息
rsp.Data = fetter
session.SendMsg(string(this.module.GetType()), "fetterlvup", rsp)
return
}