go_dreamfactory/modules/kftask/configure.go

85 lines
2.1 KiB
Go

package kftask
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"sync"
)
const (
game_venturegiftstask = "game_venturegiftstask.json"
)
type configureComp struct {
modules.MCompConfigure
module *KFTask
lock sync.RWMutex
tasks map[int32]struct{}
groupTasks map[int32][]*cfg.GameVenturegiftsTaskData //key 条件ID
}
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*KFTask)
configure.RegisterConfigure(game_venturegiftstask, cfg.NewGameVenturegiftsTask, this.updateconfigure)
return
}
func (this *configureComp) gettasks() map[int32]struct{} {
this.lock.RLock()
defer this.lock.RUnlock()
return this.tasks
}
// 更新任务配置表
func (this *configureComp) updateconfigure() {
var (
v interface{}
conf *cfg.GameVenturegiftsTask
ok bool
err error
)
if v, err = this.GetConfigure(game_venturegiftstask); err != nil {
return
}
if conf, ok = v.(*cfg.GameVenturegiftsTask); !ok {
this.module.Error("日常任务配置异常!")
return
}
tasks := make(map[int32]struct{})
groupTasksConf := make(map[int32][]*cfg.GameVenturegiftsTaskData)
for _, v := range conf.GetDataList() {
if _, ok := groupTasksConf[v.Openday]; !ok {
groupTasksConf[v.Openday] = make([]*cfg.GameVenturegiftsTaskData, 0)
}
groupTasksConf[v.Openday] = append(groupTasksConf[v.Openday], v)
tasks[v.Venturetask] = struct{}{}
}
this.lock.Lock()
this.groupTasks = groupTasksConf
this.tasks = tasks
this.lock.Unlock()
}
func (this *configureComp) getGameVenturegiftsTask(id int32) (conf *cfg.GameVenturegiftsTaskData, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_venturegiftstask); err != nil {
return
}
if conf, ok = v.(*cfg.GameVenturegiftsTask).GetDataMap()[id]; !ok {
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_venturegiftstask, id)
this.module.Errorln(err)
return
}
return
}