//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type Game_msgDistribData struct { Mtype string Stype string Routrules string } func (Game_msgDistribData) GetTypeId() int { return -758961622 } func NewGame_msgDistribData(_buf map[string]interface{}) (_v *Game_msgDistribData, err error) { _v = &Game_msgDistribData{} { var _ok_ bool; if _v.Mtype, _ok_ = _buf["mtype"].(string); !_ok_ { err = errors.New("mtype error"); return } } { var _ok_ bool; if _v.Stype, _ok_ = _buf["stype"].(string); !_ok_ { err = errors.New("stype error"); return } } { var _ok_ bool; if _v.Routrules, _ok_ = _buf["routrules"].(string); !_ok_ { err = errors.New("routrules error"); return } } return }