package smithy import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" "google.golang.org/protobuf/proto" ) //参数校验 func (this *apiComp) RiseCheck(session comm.IUserSession, req *pb.SmithyRiseReq) (code pb.ErrorCode) { if req.ItemId == "" || req.Count <= 0 { code = pb.ErrorCode_ReqParameterError } return } // 炉子升温 func (this *apiComp) Rise(session comm.IUserSession, req *pb.SmithyRiseReq) (code pb.ErrorCode, data proto.Message) { var ( cost []*cfg.Gameatn // 消耗材料 ) code = this.RiseCheck(session, req) if code != pb.ErrorCode_Success { return // 参数校验失败直接返回 } stove, err := this.module.modelStove.getSmithyStoveList(session.GetUserId()) if err != nil { code = pb.ErrorCode_DBError return } if conf := this.module.configure.GetSmithyStoveConf(stove.Lv); conf != nil { if stove.Temperature >= conf.MaxTemperature { // 已经达到最大的温度值了 code = pb.ErrorCode_SmithyMaxTemperature return } raise := this.module.configure.GetGlobalConf().RaiseTemperature raise_temperatureNum := this.module.configure.GetGlobalConf().RaiseTemperatureNum cost = append(cost, &cfg.Gameatn{ A: raise.A, T: raise.T, N: raise.N * req.Count, }) if stove.Temperature+req.Count*raise_temperatureNum >= (conf.MaxTemperature + raise_temperatureNum) { code = pb.ErrorCode_SmithyMaxTemperature return } if code = this.module.ConsumeRes(session, cost, true); code != pb.ErrorCode_Success { return } stove.Temperature += req.Count * raise_temperatureNum update := make(map[string]interface{}, 0) if stove.RecoveTime != 0 && stove.Temperature >= conf.MaxTemperature { stove.RecoveTime = 0 update["recoveTime"] = stove.RecoveTime } update["temperature"] = stove.Temperature this.module.modelStove.updateSmithyStove(session.GetUserId(), update) session.SendMsg(string(this.module.GetType()), "rise", &pb.SmithyRiseResp{Data: stove}) } return }