package pagoda import ( "go_dreamfactory/comm" "go_dreamfactory/lego/core" "go_dreamfactory/modules" "go_dreamfactory/pb" ) type Pagoda struct { modules.ModuleBase modelPagoda *ModelPagoda modelSeasonPagoda *ModelSeasonPagoda api *apiComp modulerank *ModelRank configure *configureComp battle comm.IBattle service core.IService } func NewModule() core.IModule { return &Pagoda{} } func (this *Pagoda) GetType() core.M_Modules { return comm.ModulePagoda } func (this *Pagoda) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) { err = this.ModuleBase.Init(service, module, options) this.service = service return } func (this *Pagoda) OnInstallComp() { this.ModuleBase.OnInstallComp() this.api = this.RegisterComp(new(apiComp)).(*apiComp) this.modelPagoda = this.RegisterComp(new(ModelPagoda)).(*ModelPagoda) this.modelSeasonPagoda = this.RegisterComp(new(ModelSeasonPagoda)).(*ModelSeasonPagoda) this.modulerank = this.RegisterComp(new(ModelRank)).(*ModelRank) this.configure = this.RegisterComp(new(configureComp)).(*configureComp) } // 接口信息 func (this *Pagoda) ModifyPagodaData(uid string, data map[string]interface{}) (code pb.ErrorCode) { err := this.modelPagoda.modifyPagodaDataByObjId(uid, data) if err != nil { code = pb.ErrorCode_DBError } return } // 修改赛季塔信息 func (this *Pagoda) ModifySeasonPagodaData(uid string, data map[string]interface{}) (code pb.ErrorCode) { err := this.modelSeasonPagoda.modifySeasonPagodaDataByObjId(uid, data) if err != nil { code = pb.ErrorCode_DBError } return } func (this *Pagoda) Start() (err error) { err = this.ModuleBase.Start() var module core.IModule if module, err = this.service.GetModule(comm.ModuleBattle); err != nil { return } this.battle = module.(comm.IBattle) return } // 给gm 调用修改爬塔层数 func (this *Pagoda) ModifyPagodaFloor(session comm.IUserSession, level int32) (code pb.ErrorCode) { list, _ := this.modelPagoda.getPagodaList(session.GetUserId()) if list != nil { list.PagodaId = level mapData := make(map[string]interface{}, 0) mapData["pagodaId"] = level code = this.ModifyPagodaData(session.GetUserId(), mapData) session.SendMsg(string(this.GetType()), PagodaGetListResp, &pb.PagodaGetListResp{Data: list}) } return }