//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type Game_chatServerGroupData struct { Server string Group int32 } func (Game_chatServerGroupData) GetTypeId() int { return 825941074 } func NewGame_chatServerGroupData(_buf map[string]interface{}) (_v *Game_chatServerGroupData, err error) { _v = &Game_chatServerGroupData{} { var _ok_ bool; if _v.Server, _ok_ = _buf["server"].(string); !_ok_ { err = errors.New("server error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["group"].(float64); !_ok_ { err = errors.New("group error"); return }; _v.Group = int32(_tempNum_) } return }