//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameRestoreData struct { Key int32 Tpye int32 Cycle int32 Maximums []*Gameatn } const TypeId_GameRestoreData = -1179593892 func (*GameRestoreData) GetTypeId() int32 { return -1179593892 } func (_v *GameRestoreData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tpye"].(float64); !_ok_ { err = errors.New("tpye error"); return }; _v.Tpye = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["cycle"].(float64); !_ok_ { err = errors.New("cycle error"); return }; _v.Cycle = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["maximums"].([]interface{}); !_ok_ { err = errors.New("maximums error"); return } _v.Maximums = make([]*Gameatn, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } _v.Maximums = append(_v.Maximums, _list_v_) } } return } func DeserializeGameRestoreData(_buf map[string]interface{}) (*GameRestoreData, error) { v := &GameRestoreData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }