//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GamePayGiftpackData struct { Id int32 Type int32 Type2 int32 Rank int32 Day int32 RepeatNum int32 Refreshtime int32 Packagetype string BuyNum int32 Issp bool Isrecommend bool Packagename string Costitem []*Gameatn Item []*Gameatn } const TypeId_GamePayGiftpackData = -2091023009 func (*GamePayGiftpackData) GetTypeId() int32 { return -2091023009 } func (_v *GamePayGiftpackData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type2"].(float64); !_ok_ { err = errors.New("type2 error"); return }; _v.Type2 = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rank"].(float64); !_ok_ { err = errors.New("rank error"); return }; _v.Rank = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["day"].(float64); !_ok_ { err = errors.New("day error"); return }; _v.Day = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["repeat_num"].(float64); !_ok_ { err = errors.New("repeat_num error"); return }; _v.RepeatNum = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["refreshtime"].(float64); !_ok_ { err = errors.New("refreshtime error"); return }; _v.Refreshtime = int32(_tempNum_) } { var _ok_ bool; if _v.Packagetype, _ok_ = _buf["packagetype"].(string); !_ok_ { err = errors.New("packagetype error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buy_num"].(float64); !_ok_ { err = errors.New("buy_num error"); return }; _v.BuyNum = int32(_tempNum_) } { var _ok_ bool; if _v.Issp, _ok_ = _buf["issp"].(bool); !_ok_ { err = errors.New("issp error"); return } } { var _ok_ bool; if _v.Isrecommend, _ok_ = _buf["isrecommend"].(bool); !_ok_ { err = errors.New("isrecommend error"); return } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["packagename"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Packagename error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Packagename, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["costitem"].([]interface{}); !_ok_ { err = errors.New("costitem error"); return } _v.Costitem = make([]*Gameatn, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } _v.Costitem = append(_v.Costitem, _list_v_) } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["item"].([]interface{}); !_ok_ { err = errors.New("item error"); return } _v.Item = make([]*Gameatn, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } _v.Item = append(_v.Item, _list_v_) } } return } func DeserializeGamePayGiftpackData(_buf map[string]interface{}) (*GamePayGiftpackData, error) { v := &GamePayGiftpackData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }