package combat import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) // 参数校验 func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.CombatChallengeReq) (errdata *pb.ErrorData) { return } // /挑战 func (this *apiComp) Challenge(session comm.IUserSession, req *pb.CombatChallengeReq) (errdata *pb.ErrorData) { var ( manster *cfg.GameCombatMansterData record *pb.DBBattleRecord err error ) if errdata = this.ChallengeCheck(session, req); errdata != nil { return } if manster, err = this.module.configure.getGameCombatManster(req.Manster); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } if errdata, record = this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{ Rulesid: manster.BattleReadyID, Ptype: pb.PlayType_combat, Format: req.Battle, Mformat: manster.FormatList, }); errdata != nil { return } session.SendMsg(string(this.module.GetType()), "challenge", &pb.CombatChallengeResp{Manster: req.Manster, Level: req.Level, Info: &pb.BattleInfo{ Id: record.Id, Title: record.Title, Rulesid: manster.BattleReadyID, Btype: record.Btype, Ptype: record.Ptype, RedCompId: record.RedCompId, Redflist: record.Redflist, BlueCompId: record.BlueCompId, Buleflist: record.Buleflist, Tasks: record.Tasks, }}) return }