package mainline import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) // 参数校验 func (this *apiComp) ChallengeOverCheck(session comm.IUserSession, req *pb.MainlineChallengeOverReq) (errdata *pb.ErrorData) { if req.Level == 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } return } return } // /挑战主线关卡 func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineChallengeOverReq) (errdata *pb.ErrorData) { var ( conf *cfg.GameMainStageData info *pb.DBMainline atno []*pb.UserAtno aeward []*pb.UserAtno = make([]*pb.UserAtno, 0) isWin bool first bool // 判断是否是首通 star int32 // 评星 tasks []*pb.BuriedParam = make([]*pb.BuriedParam, 0) err error consumPs int32 userExp int32 ) if errdata = this.ChallengeOverCheck(session, req); errdata != nil { return // 参数校验失败直接返回 } if conf, err = this.module.configure.GetMainStageConf(req.Level); err != nil { // 配置文件校验 errdata = &pb.ErrorData{ Code: pb.ErrorCode_MainlineNotFindChapter, Title: pb.ErrorCode_MainlineNotFindChapter.ToString(), Message: err.Error(), } return } if info, err = this.module.modelMline.getMainlineData(session.GetUserId()); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } if err = this.module.modelMline.checklevel(req.Level, info); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), Message: err.Error(), } return } // 校验通过 errdata, isWin = this.module.battle.CheckBattleReport(session, req.Report) if errdata != nil { return } if !isWin { // 战斗失败返还扣除的体力 if errdata = this.module.DispenseRes(session, conf.PsConsume, true); errdata != nil { // 返还预扣体力 return } session.SendMsg(string(this.module.GetType()), "challengeover", &pb.MainlineChallengeOverResp{ Level: req.Level, }) // 数据推送 return } // 评星规则 if len(conf.Star) != len(conf.StarType) || len(conf.Star) != len(conf.StarValue) || len(conf.StarValue) != len(conf.StarType) { this.module.Errorf("配置错误, 参数数量不一致,StageId: %d", req.Level) errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), } return } var szStar []int32 szStar = append(szStar, 1<<0) szStar = append(szStar, 1<<1) szStar = append(szStar, 1<<2) for i, v := range conf.StarType { if v == comm.MainStarType1 { star ^= szStar[i] } else if v == comm.MainStarType2 { if req.Report.Death <= conf.StarValue[i] { star ^= szStar[i] } } else if v == comm.MainStarType3 { if req.Report.Round <= conf.StarValue[i] { star ^= szStar[i] } } } // 判断是不是首通 if _, ok := info.Level[req.Level]; !ok { first = true info.Level[req.Level] = star } info.Lastlevel[conf.Chapterid] = req.Level this.module.modelMline.updateprogress(info) if first { // 发奖 if errdata, atno = this.module.DispenseAtno(session, conf.Firstaward, true); errdata != nil { this.module.Debugf("Mline first DispenseRes err:+%v", conf.Firstaward) return } aeward = append(aeward, atno...) } else { if errdata, atno = this.module.DispenseAtno(session, conf.Commonaward, true); errdata != nil { this.module.Debugf("Mline Commonaward DispenseRes err:+%v", conf.Commonaward) return } aeward = append(aeward, atno...) } user, err := this.module.ModuleUser.GetUser(session.GetUserId()) if err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } if lotteryward := this.module.ModuleTools.GetGroupDataByLottery(conf.Lotteryward, user.Vip, user.Lv); len(lotteryward) > 0 { if errdata, atno = this.module.DispenseAtno(session, lotteryward, true); errdata != nil { this.module.Debugf("Mline lotteryward DispenseRes err:+%v", lotteryward) return } aeward = append(aeward, atno...) } // 加英雄经验 if conf.HeroExp > 0 { var heroObjs []string if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 { for _, v := range req.Report.Info.Redflist[0].Team { if !v.Ishelp { // 助战英雄不加经验 heroObjs = append(heroObjs, v.Oid) } } } this.module.ModuleHero.AddHerosExp(session, heroObjs, conf.HeroExp) } consumPs = info.Ps[req.Level] if userExp, errdata = this.module.ModuleUser.ConsumePsAddExp(session, consumPs); errdata != nil { return } if err = this.module.modelMline.updateMainlineData(session.GetUserId(), info); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } session.SendMsg(string(this.module.GetType()), "challengeover", &pb.MainlineChallengeOverResp{ Level: req.Level, Star: star, HeroExp: conf.HeroExp, UserExp: userExp, Reward: aeward, }) tasks = append(tasks, comm.GetBuriedParam(comm.Rtype60, 1)) tasks = append(tasks, comm.GetBuriedParam(comm.Rtype61, 1, int32(req.Level))) go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.ModuleBuried.TriggerBuried(session, tasks...) this.module.ModuleSys.CheckOpenCond(session, comm.OpencondTypeMaxmapid, req.Level) }) return }