package user import ( "go_dreamfactory/comm" "go_dreamfactory/pb" "go_dreamfactory/utils" "github.com/spf13/cast" "google.golang.org/protobuf/proto" ) func (this *apiComp) CreateCheck(session comm.IUserSession, req *pb.UserCreateReq) (code pb.ErrorCode) { //暂时只处理昵称 if req.NickName == "" { code = pb.ErrorCode_ReqParameterError } return } //创角 func (this *apiComp) Create(session comm.IUserSession, req *pb.UserCreateReq) (code pb.ErrorCode, data proto.Message) { if code = this.CreateCheck(session, req); code != pb.ErrorCode_Success { return } defer func() { err := session.SendMsg(string(this.module.GetType()), UserSubTypeCreate, &pb.UserCreateResp{}) if err != nil { code = pb.ErrorCode_SystemError } }() //获取用户 self := this.module.modelUser.GetUser(session.GetUserId()) if self == nil { code = pb.ErrorCode_UserSessionNobeing return } //已否已创角 if self.Created { code = pb.ErrorCode_RoleCreated return } //查询昵称是否重复 if ok := this.module.modelUser.NickNameIsExist(req.NickName); !ok { code = pb.ErrorCode_NameExist return } update := map[string]interface{}{ "name": req.NickName, //设置昵称 "created": true, //创角标识 } //设置初始金币 if val := this.module.configure.GetGlobalConf("init_gold"); val != "" { update["gold"] = cast.ToInt32(val) } err := this.module.modelUser.Change(session.GetUserId(), update) if err != nil { code = pb.ErrorCode_DBError return } //初始化英雄卡 if val := this.module.configure.GetGlobalConf("init_hero"); val != "" { defaultHero := utils.TrInt32(val) err = this.hero.CreateHero(session.GetUserId(), defaultHero...) if err != nil { code = pb.ErrorCode_HeroInitCreat return } } return }