//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type Game_storyChapterData struct { Id int32 Name string Intensity string Map string Desc string Icon string Text string Fubendata []int32 } func (Game_storyChapterData) GetTypeId() int { return -920674338 } func NewGame_storyChapterData(_buf map[string]interface{}) (_v *Game_storyChapterData, err error) { _v = &Game_storyChapterData{} { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } } { var _ok_ bool; if _v.Intensity, _ok_ = _buf["Intensity"].(string); !_ok_ { err = errors.New("Intensity error"); return } } { var _ok_ bool; if _v.Map, _ok_ = _buf["map"].(string); !_ok_ { err = errors.New("map error"); return } } { var _ok_ bool; if _v.Desc, _ok_ = _buf["desc"].(string); !_ok_ { err = errors.New("desc error"); return } } { var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } } { var _ok_ bool; if _v.Text, _ok_ = _buf["text"].(string); !_ok_ { err = errors.New("text error"); return } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["fubendata"].([]interface{}); !_ok_ { err = errors.New("fubendata error"); return } _v.Fubendata = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.Fubendata = append(_v.Fubendata, _list_v_) } } return }