package island import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) // 参数校验 func (this *apiComp) UpgradeCheck(session comm.IUserSession, req *pb.IsLandUpgradeReq) (errdata *pb.ErrorData) { return } // /获取自己的排行榜信息 func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.IsLandUpgradeReq) (errdata *pb.ErrorData) { var ( info *pb.DBIsland conf *cfg.GamePuggsySkillData front *cfg.GamePuggsySkillData err error ) if errdata = this.UpgradeCheck(session, req); errdata != nil { return } if info, err = this.module.model.getmodel(session.GetUserId()); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } if conf, err = this.module.configure.getGamePuggsySkillData(req.Nid); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } if conf.CostItem != nil && len(conf.CostItem) > 0 { //可有升级 for _, _front := range conf.Front { if _front > 0 { if front, err = this.module.configure.getGamePuggsySkillData(_front); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } if v, ok := info.Nodes[front.NodeId]; !ok || v < front.Lv { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), Message: "node Front no complete", } return } } } } else { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), Message: "The level has reached the upper limit", } return } if errdata = this.module.ConsumeRes(session, conf.CostItem, true); errdata != nil { return } info.Nodes[conf.NodeId] = conf.Lv + 1 this.module.model.Change(session.GetUserId(), map[string]interface{}{ "nodes": info.Nodes, }) session.SendMsg(string(this.module.GetType()), "upgrade", &pb.IsLandUpgradeResp{Nid: conf.NodeId, Lv: info.Nodes[conf.NodeId]}) go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.WriteUserLog(session.GetUserId(), comm.GMResDelType, "IsLandUpgradeReq", conf.CostItem) }) return }