//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameArenarealtimeConfigData struct { Id int32 RankID int32 SubRankID int32 RankName string RankMin int32 RankMax int32 ExReward []*Gameatn RankReturn int32 WinReward []*Gameatn WinRankScore int32 LoseReward []*Gameatn LoseRankScore int32 Kscore int32 RankIcon string } const TypeId_GameArenarealtimeConfigData = 2087473954 func (*GameArenarealtimeConfigData) GetTypeId() int32 { return 2087473954 } func (_v *GameArenarealtimeConfigData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RankID"].(float64); !_ok_ { err = errors.New("RankID error"); return }; _v.RankID = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["SubRankID"].(float64); !_ok_ { err = errors.New("SubRankID error"); return }; _v.SubRankID = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["RankName"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.RankName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.RankName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RankMin"].(float64); !_ok_ { err = errors.New("RankMin error"); return }; _v.RankMin = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RankMax"].(float64); !_ok_ { err = errors.New("RankMax error"); return }; _v.RankMax = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["ex_reward"].([]interface{}); !_ok_ { err = errors.New("ex_reward error"); return } _v.ExReward = make([]*Gameatn, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } _v.ExReward = append(_v.ExReward, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RankReturn"].(float64); !_ok_ { err = errors.New("RankReturn error"); return }; _v.RankReturn = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["WinReward"].([]interface{}); !_ok_ { err = errors.New("WinReward error"); return } _v.WinReward = make([]*Gameatn, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } _v.WinReward = append(_v.WinReward, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["WinRankScore"].(float64); !_ok_ { err = errors.New("WinRankScore error"); return }; _v.WinRankScore = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["LoseReward"].([]interface{}); !_ok_ { err = errors.New("LoseReward error"); return } _v.LoseReward = make([]*Gameatn, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } _v.LoseReward = append(_v.LoseReward, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["LoseRankScore"].(float64); !_ok_ { err = errors.New("LoseRankScore error"); return }; _v.LoseRankScore = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Kscore"].(float64); !_ok_ { err = errors.New("Kscore error"); return }; _v.Kscore = int32(_tempNum_) } { var _ok_ bool; if _v.RankIcon, _ok_ = _buf["RankIcon"].(string); !_ok_ { err = errors.New("RankIcon error"); return } } return } func DeserializeGameArenarealtimeConfigData(_buf map[string]interface{}) (*GameArenarealtimeConfigData, error) { v := &GameArenarealtimeConfigData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }