//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" import "bright/serialization" type GameGameSummaryTabData struct { TabId int32 Layer int32 Name string Icon string MapPos serialization.Vector2 Scale float32 Usetext string } const TypeId_GameGameSummaryTabData = 1940152935 func (*GameGameSummaryTabData) GetTypeId() int32 { return 1940152935 } func (_v *GameGameSummaryTabData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tabId"].(float64); !_ok_ { err = errors.New("tabId error"); return }; _v.TabId = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["layer"].(float64); !_ok_ { err = errors.New("layer error"); return }; _v.Layer = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } } { var _ok_ bool; var _v_ map[string]interface{}; if _v_, _ok_ = _buf["mapPos"].(map[string]interface{}); !_ok_ { err = errors.New("mapPos error"); return } var _x_, _y_ float32; { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["x"].(float64); !_ok_ { err = errors.New("x error"); return }; _x_ = float32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["y"].(float64); !_ok_ { err = errors.New("y error"); return }; _y_ = float32(_tempNum_) } _v.MapPos = serialization.NewVector2(_x_, _y_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["scale"].(float64); !_ok_ { err = errors.New("scale error"); return }; _v.Scale = float32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["usetext"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Usetext error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Usetext, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } return } func DeserializeGameGameSummaryTabData(_buf map[string]interface{}) (*GameGameSummaryTabData, error) { v := &GameGameSummaryTabData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }