//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameSubplotTaskLineData struct { Id int32 Task int32 } const TypeId_GameSubplotTaskLineData = -777362392 func (*GameSubplotTaskLineData) GetTypeId() int32 { return -777362392 } func (_v *GameSubplotTaskLineData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["task"].(float64); !_ok_ { err = errors.New("task error"); return }; _v.Task = int32(_tempNum_) } return } func DeserializeGameSubplotTaskLineData(_buf map[string]interface{}) (*GameSubplotTaskLineData, error) { v := &GameSubplotTaskLineData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }