//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameItemBoxData struct { Heroid string Itemid string } const TypeId_GameItemBoxData = -1971148410 func (*GameItemBoxData) GetTypeId() int32 { return -1971148410 } func (_v *GameItemBoxData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; if _v.Heroid, _ok_ = _buf["heroid"].(string); !_ok_ { err = errors.New("heroid error"); return } } { var _ok_ bool; if _v.Itemid, _ok_ = _buf["itemid"].(string); !_ok_ { err = errors.New("itemid error"); return } } return } func DeserializeGameItemBoxData(_buf map[string]interface{}) (*GameItemBoxData, error) { v := &GameItemBoxData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }