//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameSmithyProficiencyData struct { Id int32 ReelId int32 ProficiencyLv int32 Proficiency int32 TitleText string ContentText string Type int32 Value1 int32 Value2 int32 } const TypeId_GameSmithyProficiencyData = -1024047859 func (*GameSmithyProficiencyData) GetTypeId() int32 { return -1024047859 } func (_v *GameSmithyProficiencyData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["reelId"].(float64); !_ok_ { err = errors.New("reelId error"); return }; _v.ReelId = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["proficiency_lv"].(float64); !_ok_ { err = errors.New("proficiency_lv error"); return }; _v.ProficiencyLv = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["proficiency"].(float64); !_ok_ { err = errors.New("proficiency error"); return }; _v.Proficiency = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TitleText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TitleText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["content_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.ContentText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.ContentText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value1"].(float64); !_ok_ { err = errors.New("value1 error"); return }; _v.Value1 = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value2"].(float64); !_ok_ { err = errors.New("value2 error"); return }; _v.Value2 = int32(_tempNum_) } return } func DeserializeGameSmithyProficiencyData(_buf map[string]interface{}) (*GameSmithyProficiencyData, error) { v := &GameSmithyProficiencyData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }