//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GamePuggsyStarData struct { MakeId int32 MakeTitle string MakeText string ConditionText string Png string Star int32 Score int32 Fire int32 Value int32 Drop []*Gameatn } const TypeId_GamePuggsyStarData = -1122304381 func (*GamePuggsyStarData) GetTypeId() int32 { return -1122304381 } func (_v *GamePuggsyStarData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["make_id"].(float64); !_ok_ { err = errors.New("make_id error"); return }; _v.MakeId = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["make_title"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.MakeTitle error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.MakeTitle, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["make_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.MakeText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.MakeText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["condition_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.ConditionText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.ConditionText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; if _v.Png, _ok_ = _buf["png"].(string); !_ok_ { err = errors.New("png error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["score"].(float64); !_ok_ { err = errors.New("score error"); return }; _v.Score = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["fire"].(float64); !_ok_ { err = errors.New("fire error"); return }; _v.Fire = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value"].(float64); !_ok_ { err = errors.New("value error"); return }; _v.Value = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["drop"].([]interface{}); !_ok_ { err = errors.New("drop error"); return } _v.Drop = make([]*Gameatn, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } _v.Drop = append(_v.Drop, _list_v_) } } return } func DeserializeGamePuggsyStarData(_buf map[string]interface{}) (*GamePuggsyStarData, error) { v := &GamePuggsyStarData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }