//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg type GamePuggsyRecruit struct { _dataMap map[int32]*GamePuggsyRecruitData _dataList []*GamePuggsyRecruitData } func NewGamePuggsyRecruit(_buf []map[string]interface{}) (*GamePuggsyRecruit, error) { _dataList := make([]*GamePuggsyRecruitData, 0, len(_buf)) dataMap := make(map[int32]*GamePuggsyRecruitData) for _, _ele_ := range _buf { if _v, err2 := DeserializeGamePuggsyRecruitData(_ele_); err2 != nil { return nil, err2 } else { _dataList = append(_dataList, _v) dataMap[_v.Star] = _v } } return &GamePuggsyRecruit{_dataList:_dataList, _dataMap:dataMap}, nil } func (table *GamePuggsyRecruit) GetDataMap() map[int32]*GamePuggsyRecruitData { return table._dataMap } func (table *GamePuggsyRecruit) GetDataList() []*GamePuggsyRecruitData { return table._dataList } func (table *GamePuggsyRecruit) Get(key int32) *GamePuggsyRecruitData { return table._dataMap[key] }