//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameFategiftFateData struct { Fatekey int32 Heroid int32 Herostage int32 Stagetask int32 Stagetasktext string } const TypeId_GameFategiftFateData = -107894674 func (*GameFategiftFateData) GetTypeId() int32 { return -107894674 } func (_v *GameFategiftFateData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["fatekey"].(float64); !_ok_ { err = errors.New("fatekey error"); return }; _v.Fatekey = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["heroid"].(float64); !_ok_ { err = errors.New("heroid error"); return }; _v.Heroid = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["herostage"].(float64); !_ok_ { err = errors.New("herostage error"); return }; _v.Herostage = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["stagetask"].(float64); !_ok_ { err = errors.New("stagetask error"); return }; _v.Stagetask = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["stagetasktext"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Stagetasktext error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Stagetasktext, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } return } func DeserializeGameFategiftFateData(_buf map[string]interface{}) (*GameFategiftFateData, error) { v := &GameFategiftFateData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }