//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameCaravanCityData struct { Id int32 Citylink []int32 Cityticket []*Gameatn Cityexlock []int32 Citylvlock int32 Citymainlock int32 Cityman int32 Cityname string Cityinformation string Citytxt string Citytype int32 Citytypenum int32 Special []string Specialnum int32 ExspecialNum int32 Exspecial []string ExspecialWeight []int32 Exspecialnum []int32 ExspecialnumWeight []int32 Orspecial int32 Checktime int32 Extalk int32 Ortalk int32 Sptalk int32 Buytalk int32 Weitalk int32 Cityeventpro int32 Cityevent int32 } const TypeId_GameCaravanCityData = 145138895 func (*GameCaravanCityData) GetTypeId() int32 { return 145138895 } func (_v *GameCaravanCityData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["citylink"].([]interface{}); !_ok_ { err = errors.New("citylink error"); return } _v.Citylink = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.Citylink = append(_v.Citylink, _list_v_) } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["cityticket"].([]interface{}); !_ok_ { err = errors.New("cityticket error"); return } _v.Cityticket = make([]*Gameatn, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } _v.Cityticket = append(_v.Cityticket, _list_v_) } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["cityexlock"].([]interface{}); !_ok_ { err = errors.New("cityexlock error"); return } _v.Cityexlock = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.Cityexlock = append(_v.Cityexlock, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["citylvlock"].(float64); !_ok_ { err = errors.New("citylvlock error"); return }; _v.Citylvlock = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["citymainlock"].(float64); !_ok_ { err = errors.New("citymainlock error"); return }; _v.Citymainlock = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["cityman"].(float64); !_ok_ { err = errors.New("cityman error"); return }; _v.Cityman = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["cityname"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Cityname error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Cityname, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["cityinformation"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Cityinformation error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Cityinformation, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["citytxt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Citytxt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Citytxt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["citytype"].(float64); !_ok_ { err = errors.New("citytype error"); return }; _v.Citytype = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["citytypenum"].(float64); !_ok_ { err = errors.New("citytypenum error"); return }; _v.Citytypenum = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["special"].([]interface{}); !_ok_ { err = errors.New("special error"); return } _v.Special = make([]string, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ string { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } _v.Special = append(_v.Special, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["specialnum"].(float64); !_ok_ { err = errors.New("specialnum error"); return }; _v.Specialnum = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["exspecial_num"].(float64); !_ok_ { err = errors.New("exspecial_num error"); return }; _v.ExspecialNum = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["exspecial"].([]interface{}); !_ok_ { err = errors.New("exspecial error"); return } _v.Exspecial = make([]string, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ string { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } _v.Exspecial = append(_v.Exspecial, _list_v_) } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["exspecial_weight"].([]interface{}); !_ok_ { err = errors.New("exspecial_weight error"); return } _v.ExspecialWeight = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.ExspecialWeight = append(_v.ExspecialWeight, _list_v_) } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["exspecialnum"].([]interface{}); !_ok_ { err = errors.New("exspecialnum error"); return } _v.Exspecialnum = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.Exspecialnum = append(_v.Exspecialnum, _list_v_) } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["exspecialnum_weight"].([]interface{}); !_ok_ { err = errors.New("exspecialnum_weight error"); return } _v.ExspecialnumWeight = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.ExspecialnumWeight = append(_v.ExspecialnumWeight, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Orspecial"].(float64); !_ok_ { err = errors.New("Orspecial error"); return }; _v.Orspecial = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["checktime"].(float64); !_ok_ { err = errors.New("checktime error"); return }; _v.Checktime = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["extalk"].(float64); !_ok_ { err = errors.New("extalk error"); return }; _v.Extalk = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ortalk"].(float64); !_ok_ { err = errors.New("ortalk error"); return }; _v.Ortalk = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sptalk"].(float64); !_ok_ { err = errors.New("sptalk error"); return }; _v.Sptalk = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buytalk"].(float64); !_ok_ { err = errors.New("buytalk error"); return }; _v.Buytalk = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weitalk"].(float64); !_ok_ { err = errors.New("weitalk error"); return }; _v.Weitalk = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["cityeventpro"].(float64); !_ok_ { err = errors.New("cityeventpro error"); return }; _v.Cityeventpro = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["cityevent"].(float64); !_ok_ { err = errors.New("cityevent error"); return }; _v.Cityevent = int32(_tempNum_) } return } func DeserializeGameCaravanCityData(_buf map[string]interface{}) (*GameCaravanCityData, error) { v := &GameCaravanCityData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }