//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameFavorNumData struct { ItemId string FavorNum int32 } const TypeId_GameFavorNumData = -1462878034 func (*GameFavorNumData) GetTypeId() int32 { return -1462878034 } func (_v *GameFavorNumData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; if _v.ItemId, _ok_ = _buf["item_id"].(string); !_ok_ { err = errors.New("item_id error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["favor_num"].(float64); !_ok_ { err = errors.New("favor_num error"); return }; _v.FavorNum = int32(_tempNum_) } return } func DeserializeGameFavorNumData(_buf map[string]interface{}) (*GameFavorNumData, error) { v := &GameFavorNumData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }