//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type Game_extserversData struct { Name string Ips string Debug bool Sid string } func (Game_extserversData) GetTypeId() int { return -245856747 } func NewGame_extserversData(_buf map[string]interface{}) (_v *Game_extserversData, err error) { _v = &Game_extserversData{} {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; if _v.Ips, _ok_ = _buf["ips"].(string); !_ok_ { err = errors.New("ips error"); return } } { var _ok_ bool; if _v.Debug, _ok_ = _buf["debug"].(bool); !_ok_ { err = errors.New("debug error"); return } } { var _ok_ bool; if _v.Sid, _ok_ = _buf["sid"].(string); !_ok_ { err = errors.New("sid error"); return } } return }