package plunder import ( "go_dreamfactory/comm" "go_dreamfactory/pb" ) // 参数校验 func (this *apiComp) ReachCheck(session comm.IUserSession, req *pb.PlunderReachReq) (errdata *pb.ErrorData) { if len(req.Oid) == 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } } return } // 船准备出发 func (this *apiComp) Reach(session comm.IUserSession, req *pb.PlunderReachReq) (errdata *pb.ErrorData) { var ( err error list *pb.DBPlunder land *pb.DBPlunderLand // 岛屿数据 //changeShip map[string]*pb.ShipData // 变化的信息 ) //changeShip = make(map[string]*pb.ShipData, 0) if errdata = this.ReachCheck(session, req); errdata != nil { return // 参数校验失败直接返回 } if list, err = this.module.modelPlunder.getPlunderData(session.GetUserId()); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Message: err.Error(), } return } if land, err = this.module.modelLand.getPlunderLandData(list.Landid); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Message: err.Error(), } return } for _, oid := range req.Oid { if _, ok := land.Ship[oid]; !ok { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Message: err.Error(), } return } else { for _, v := range list.Line { if v.Oid == oid { v.Oid = "" } } delete(land.Ship, oid) } } this.module.modelPlunder.changePlunderData(session.GetUserId(), map[string]interface{}{ "line": list.Line, }) this.module.modelLand.changePlunderLandData(land.Id, map[string]interface{}{ "ship": land.Ship, }) session.SendMsg(string(this.module.GetType()), "reach", &pb.PlunderReachResp{ Line: list.Line, Ship: land.Ship, }) return }