//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameSellCoefficientData struct { Character int32 Coefficient int32 } const TypeId_GameSellCoefficientData = 46519505 func (*GameSellCoefficientData) GetTypeId() int32 { return 46519505 } func (_v *GameSellCoefficientData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["character"].(float64); !_ok_ { err = errors.New("character error"); return }; _v.Character = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["coefficient"].(float64); !_ok_ { err = errors.New("coefficient error"); return }; _v.Coefficient = int32(_tempNum_) } return } func DeserializeGameSellCoefficientData(_buf map[string]interface{}) (*GameSellCoefficientData, error) { v := &GameSellCoefficientData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }