//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameLotteryData struct { Id int32 Lotteryid int32 Description string Type int32 Groupwt int32 Groupid int32 Subtype int32 Groupnum int32 Itemid *Gameatn Itemdes string Itemwt int32 Min int32 Max int32 VIPmin int32 VIPmax int32 Playerlvmin int32 Playerlvmax int32 Notice int32 } const TypeId_GameLotteryData = 1267925655 func (*GameLotteryData) GetTypeId() int32 { return 1267925655 } func (_v *GameLotteryData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lotteryid"].(float64); !_ok_ { err = errors.New("lotteryid error"); return }; _v.Lotteryid = int32(_tempNum_) } { var _ok_ bool; if _v.Description, _ok_ = _buf["description"].(string); !_ok_ { err = errors.New("description error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["groupwt"].(float64); !_ok_ { err = errors.New("groupwt error"); return }; _v.Groupwt = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["groupid"].(float64); !_ok_ { err = errors.New("groupid error"); return }; _v.Groupid = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["subtype"].(float64); !_ok_ { err = errors.New("subtype error"); return }; _v.Subtype = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["groupnum"].(float64); !_ok_ { err = errors.New("groupnum error"); return }; _v.Groupnum = int32(_tempNum_) } { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["itemid"].(map[string]interface{}); !_ok_ { err = errors.New("itemid error"); return }; if _v.Itemid, err = DeserializeGameatn(_x_); err != nil { return } } { var _ok_ bool; if _v.Itemdes, _ok_ = _buf["itemdes"].(string); !_ok_ { err = errors.New("itemdes error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["itemwt"].(float64); !_ok_ { err = errors.New("itemwt error"); return }; _v.Itemwt = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["min"].(float64); !_ok_ { err = errors.New("min error"); return }; _v.Min = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["max"].(float64); !_ok_ { err = errors.New("max error"); return }; _v.Max = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["VIPmin"].(float64); !_ok_ { err = errors.New("VIPmin error"); return }; _v.VIPmin = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["VIPmax"].(float64); !_ok_ { err = errors.New("VIPmax error"); return }; _v.VIPmax = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["playerlvmin"].(float64); !_ok_ { err = errors.New("playerlvmin error"); return }; _v.Playerlvmin = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["playerlvmax"].(float64); !_ok_ { err = errors.New("playerlvmax error"); return }; _v.Playerlvmax = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["notice"].(float64); !_ok_ { err = errors.New("notice error"); return }; _v.Notice = int32(_tempNum_) } return } func DeserializeGameLotteryData(_buf map[string]interface{}) (*GameLotteryData, error) { v := &GameLotteryData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }