//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameItemLinkData struct { Id int32 Title string Desc string Jumpid int32 BtnTitle string Icon string } const TypeId_GameItemLinkData = -2009034893 func (*GameItemLinkData) GetTypeId() int32 { return -2009034893 } func (_v *GameItemLinkData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Title error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Title, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["desc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Desc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Desc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["jumpid"].(float64); !_ok_ { err = errors.New("jumpid error"); return }; _v.Jumpid = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["btnTitle"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.BtnTitle error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.BtnTitle, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } } return } func DeserializeGameItemLinkData(_buf map[string]interface{}) (*GameItemLinkData, error) { v := &GameItemLinkData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }