package caravan import ( "fmt" "go_dreamfactory/lego/core" "go_dreamfactory/lego/sys/log" "go_dreamfactory/modules" "go_dreamfactory/sys/configure" cfg "go_dreamfactory/sys/configure/structs" ) const ( game_caravan = "game_caravancity.json" game_caravan_lv = "game_caravanlv.json" game_caravan_reward = "game_caravanreward.json" game_caravan_thing = "game_caravanthing.json" game_caravan_event = "game_caravanevent.json" game_caravan_rank = "game_caravanrank.json" ) ///配置管理基础组件 type configureComp struct { modules.MCompConfigure module *Caravan } //组件初始化接口 func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { err = this.MCompConfigure.Init(service, module, comp, options) this.module = module.(*Caravan) this.LoadConfigure(game_caravan, cfg.NewGameCaravanCity) this.LoadConfigure(game_caravan_lv, cfg.NewGameCaravanLv) this.LoadConfigure(game_caravan_reward, cfg.NewGameCaravanReward) this.LoadConfigure(game_caravan_thing, cfg.NewGameCaravanThing) this.LoadConfigure(game_caravan_event, cfg.NewGameCaravanEvent) this.LoadConfigure(game_caravan_rank, cfg.NewGameCaravanRank) return } //加载多个配置文件 func (this *configureComp) LoadMultiConfigure(confs map[string]interface{}) (err error) { for k, v := range confs { err = configure.RegisterConfigure(k, v, nil) if err != nil { log.Errorf("配置文件:%s解析失败!", k) break } } return } //读取配置数据 func (this *configureComp) GetConfigure(name string) (v interface{}, err error) { return configure.GetConfigure(name) } // 获取列车货物信息 func (this *configureComp) GetCaravanCity(cityId int32) (data *cfg.GameCaravanCityData, err error) { var ( v interface{} ) if v, err = this.GetConfigure(game_caravan); err == nil { if configure, ok := v.(*cfg.GameCaravanCity); ok { data = configure.Get(cityId) if data == nil { err = fmt.Errorf("caravan GetCaravanCity conf not found key:%d", cityId) } return } } err = fmt.Errorf("get GetCaravanCity conf err:%v", err) return } // 获取货物基本信息 func (this *configureComp) GetCaravanLv(lv int32) (data *cfg.GameCaravanLvData) { if v, err := this.GetConfigure(game_caravan_lv); err == nil { if configure, ok := v.(*cfg.GameCaravanLv); ok { data = configure.Get(lv) return } } else { log.Errorf("get GetCaravanGoods conf err:%v", err) } return } func (this *configureComp) GetCaravanGoods(itemId int32) (data *cfg.GameCaravanThingData) { if v, err := this.GetConfigure(game_caravan_thing); err == nil { if configure, ok := v.(*cfg.GameCaravanThing); ok { data = configure.Get(itemId) return } } else { log.Errorf("get GetCaravanGoods conf err:%v", err) } return } func (this *configureComp) GetAllCaravanCity() (data []*cfg.GameCaravanCityData) { if v, err := this.GetConfigure(game_caravan); err == nil { if configure, ok := v.(*cfg.GameCaravanCity); ok { for _, v := range configure.GetDataList() { data = append(data, v) } return } } else { log.Errorf("get GetAllCaravanCity conf err:%v", err) } return } func (this *configureComp) GetAllCaravanItem() (data []*cfg.GameCaravanThingData) { if v, err := this.GetConfigure(game_caravan_thing); err == nil { if configure, ok := v.(*cfg.GameCaravanThing); ok { for _, v := range configure.GetDataList() { data = append(data, v) } return } } else { log.Errorf("get GetAllCaravanItem conf err:%v", err) } return } // 获取随机事件 func (this *configureComp) GetCaravanEventById(id int32) (data *cfg.GameCaravanEventData) { if v, err := this.GetConfigure(game_caravan_event); err == nil { if configure, ok := v.(*cfg.GameCaravanEvent); ok { data = configure.Get(id) return } } else { log.Errorf("get GetCaravanEventById conf err:%v", err) } return } // 初始城市取配置表第一条数据 func (this *configureComp) GetCaravanInitCity() (initcity int32) { if v, err := this.GetConfigure(game_caravan); err == nil { if configure, ok := v.(*cfg.GameCaravanCity); ok { for _, v := range configure.GetDataList() { return v.Id } } } else { log.Errorf("get GetCaravanInitCity conf err:%v", err) } return } // 获取商店刷新时间 func (this *configureComp) GetCityRefreshTime() int32 { if v, err := this.GetConfigure(game_caravan); err == nil { if configure, ok := v.(*cfg.GameCaravanCity); ok { for _, v := range configure.GetDataList() { return v.Checktime } } } else { log.Errorf("get GetCaravanInitCity conf err:%v", err) } return 0 } // 赛季结束获得奖励 func (this *configureComp) GetCaravanReward() (reward []*cfg.GameCaravanRewardData) { if v, err := this.GetConfigure(game_caravan_reward); err == nil { if configure, ok := v.(*cfg.GameCaravanReward); ok { reward = configure.GetDataList() } } else { log.Errorf("get GetCaravanInitCity conf err:%v", err) } return } func (this *configureComp) GetCaravanRank(index int32) (reward *cfg.GameCaravanRankData) { if v, err := this.GetConfigure(game_caravan_rank); err == nil { if configure, ok := v.(*cfg.GameCaravanRank); ok { reward = configure.Get(index) } } else { log.Errorf("get GetCaravanInitCity conf err:%v", err) } return }