package enchant import ( "go_dreamfactory/comm" "go_dreamfactory/pb" ) // 参数校验 func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.EnchantChallengeReq) (errdata *pb.ErrorData) { if req.BossType <= 0 || req.Battle == nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } return } return } // /挑战主线关卡 func (this *apiComp) Challenge(session comm.IUserSession, req *pb.EnchantChallengeReq) (errdata *pb.ErrorData) { errdata = this.ChallengeCheck(session, req) if errdata != nil { return // 参数校验失败直接返回 } cfgData, err := this.module.configure.GetEnchantBossConfigData(req.BossType) if err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, // 道具数量不足 Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } if errdata = this.module.CheckRes(session, cfgData.PsConsume); errdata != nil { return } errdata, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{ Rulesid: cfgData.BattleReadyID, Ptype: pb.PlayType_enchant, Title: "", Format: req.Battle, Mformat: cfgData.Boss, }) if errdata != nil { return } session.SendMsg(string(this.module.GetType()), EnchantChallengeResp, &pb.EnchantChallengeResp{ Info: &pb.BattleInfo{ Id: record.Id, Title: record.Title, Rulesid: record.Battlereadyid, Scoregroup: record.Scoregroup, Btype: record.Btype, Ptype: record.Ptype, RedCompId: record.RedCompId, Redflist: record.Redflist, BlueCompId: record.BlueCompId, Buleflist: record.Buleflist, Tasks: record.Tasks, }, BossType: req.BossType, }) return }