package rtask import ( "go_dreamfactory/comm" "go_dreamfactory/pb" "google.golang.org/protobuf/proto" ) func (this *apiComp) GetRewardCheck(session comm.IUserSession, req *pb.RtaskGetRewardReq) (code pb.ErrorCode) { if req.RtaskId == 0 { code = pb.ErrorCode_ReqParameterError } return } func (this *apiComp) GetReward(session comm.IUserSession, req *pb.RtaskGetRewardReq) (code pb.ErrorCode, data proto.Message) { if code = this.GetRewardCheck(session, req); code != pb.ErrorCode_Success { return } conf := this.moduleRtask.configure.getRtaskById(req.RtaskId) if conf == nil { code = pb.ErrorCode_ConfigNoFound return } //校验是否最后一个任务 if conf.NextTid != 0 { code = pb.ErrorCode_RtaskLastOne return } // 获取当前玩家 rtask := this.moduleRtask.modelRtask.GetRtask(session.GetUserId()) if rtask == nil { code = pb.ErrorCode_RtaskNoRtask return } // 是否已领取奖励 if rtask.IsReward { code = pb.ErrorCode_RtaskRewarded return } //发奖励 code = this.moduleRtask.DispenseRes(session, conf.Reward, true) update := map[string]interface{}{ "isReward": true, } if err := this.moduleRtask.modelRtask.Change(session.GetUserId(), update); err != nil { code = pb.ErrorCode_SystemError } rsp := &pb.RtaskGetRewardResp{ RtaskId: req.RtaskId, } if err := session.SendMsg(string(this.moduleRtask.GetType()), RtaskSubTypeReward, rsp); err != nil { code = pb.ErrorCode_SystemError } return }