//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameSearchitemBoxData struct { Id int32 Name []string Drown int32 Pointweight int32 } const TypeId_GameSearchitemBoxData = 859150302 func (*GameSearchitemBoxData) GetTypeId() int32 { return 859150302 } func (_v *GameSearchitemBoxData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["name"].([]interface{}); !_ok_ { err = errors.New("name error"); return } _v.Name = make([]string, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ string { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } _v.Name = append(_v.Name, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["drown"].(float64); !_ok_ { err = errors.New("drown error"); return }; _v.Drown = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pointweight"].(float64); !_ok_ { err = errors.New("pointweight error"); return }; _v.Pointweight = int32(_tempNum_) } return } func DeserializeGameSearchitemBoxData(_buf map[string]interface{}) (*GameSearchitemBoxData, error) { v := &GameSearchitemBoxData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }