//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameCatchbugSkillData struct { Id int32 Skillname string Round int32 Skilldescribe string } const TypeId_GameCatchbugSkillData = -340365114 func (*GameCatchbugSkillData) GetTypeId() int32 { return -340365114 } func (_v *GameCatchbugSkillData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["skillname"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Skillname error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Skillname, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["round"].(float64); !_ok_ { err = errors.New("round error"); return }; _v.Round = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["skilldescribe"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Skilldescribe error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Skilldescribe, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } return } func DeserializeGameCatchbugSkillData(_buf map[string]interface{}) (*GameCatchbugSkillData, error) { v := &GameCatchbugSkillData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }