package moonfantasy import ( "go_dreamfactory/comm" "go_dreamfactory/lego/sys/mgo" "go_dreamfactory/pb" "go_dreamfactory/sys/configure" cfg "go_dreamfactory/sys/configure/structs" "time" "google.golang.org/protobuf/proto" ) //参数校验 func (this *apiComp) GetlistCheck(session comm.IUserSession, req *pb.MoonfantasyGetListReq) (code pb.ErrorCode) { return } ///获取用户秘境列表 func (this *apiComp) Getlist(session comm.IUserSession, req *pb.MoonfantasyGetListReq) (code pb.ErrorCode, data proto.Message) { var ( err error globalconf *cfg.GameGlobalData umfantasy *pb.DBUserMFantasy mfantasys []*pb.DBMoonFantasy = make([]*pb.DBMoonFantasy, 0) ) if umfantasy, err = this.module.modelUserMF.queryUsermfantasy(session.GetUserId()); err != nil && err != mgo.MongodbNil { code = pb.ErrorCode_CacheReadError return } globalconf = this.module.configure.GetGlobalConf() if time.Unix(umfantasy.LastTrigger, 0).Day() != configure.Now().Day() { umfantasy.TriggerNum = 0 umfantasy.LastTrigger = configure.Now().Unix() umfantasy.BuyNum = 0 if umfantasy.BattleNum < globalconf.DreamlandFightnum { umfantasy.BattleNum = globalconf.DreamlandFightnum } this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{ "triggerNum": umfantasy.TriggerNum, "lastTrigger": umfantasy.LastTrigger, "buyNum": umfantasy.BuyNum, "battleNum": umfantasy.BattleNum, }) } mfantasys, err = this.module.modelDream.querymfantasys(session.GetUserId()) session.SendMsg(string(this.module.GetType()), "getlist", &pb.MoonfantasyGetListResp{ BattleNum: umfantasy.BattleNum, BuyNum: umfantasy.BuyNum, Dfantasys: mfantasys, }) return }