package items import ( "go_dreamfactory/comm" "go_dreamfactory/modules" "go_dreamfactory/pb" "go_dreamfactory/lego/core" "go_dreamfactory/lego/sys/log" ) /* 模块名:Pack 描述:背包系统模块 开发:李伟 */ func NewModule() core.IModule { m := new(Items) return m } type Items struct { modules.ModuleBase api *apiComp modelItems *ModelItemsComp configure *ConfigureComp } //模块名称 func (this *Items) GetType() core.M_Modules { return comm.SM_ItemsModule } //模块初始化接口 注册用户创建角色事件 func (this *Items) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) { err = this.ModuleBase.Init(service, module, options) return } //装备组件 func (this *Items) OnInstallComp() { this.ModuleBase.OnInstallComp() this.api = this.RegisterComp(new(apiComp)).(*apiComp) this.modelItems = this.RegisterComp(new(ModelItemsComp)).(*ModelItemsComp) this.configure = this.RegisterComp(new(ConfigureComp)).(*ConfigureComp) } //IItems------------------------------------------------------------------------------------------------------------------------------- ///查询用户背包物品数量 func (this *Items) QueryItemAmount(source *comm.ModuleCallSource, uId string, itemid int32) (amount uint32) { defer log.Debugf("获取物品 uId:%s itemid:%d addnum:%d ", uId, itemid, amount) amount = 0 if result := this.modelItems.Pack_QueryUserPackItemsAmount(uId, itemid); result != nil && len(result) > 0 { return result[itemid] } return } ///查询用户背包多个物品数量 func (this *Items) QueryItemsAmount(source *comm.ModuleCallSource, uId string, itemid ...int32) (result map[int32]uint32) { result = this.modelItems.Pack_QueryUserPackItemsAmount(uId, itemid...) return } ///添加单个物品到背包 (可以加物品和减物品) func (this *Items) AddItem(source *comm.ModuleCallSource, uId string, itemid, addnum int32) (code pb.ErrorCode) { var err error defer log.Debugf("给用户添加物品 uId:%s itemid:%d addnum:%d issucc:%v", uId, itemid, addnum, err == nil) if err = this.modelItems.Pack_AddItemToUserPack(uId, itemid, addnum); err != nil { log.Errorf("给用户添加物品 uId:%s itemid:%d addnum:%d err:%v", uId, itemid, addnum, err) if err == ItemNotEnoughError { code = pb.ErrorCode_ItemsNoEnough } else if err == PackGridNumUpper { code = pb.ErrorCode_ItemsGridNumUpper } else { code = pb.ErrorCode_Unknown } } return } ///添加多个物品到背包 (可以加物品和减物品) func (this *Items) AddItems(source *comm.ModuleCallSource, uId string, items map[int32]int32) (code pb.ErrorCode) { var err error defer log.Debugf("给用户添加物品 uId:%s items:%d items:%v", uId, items, err == nil) if err = this.modelItems.Pack_AddItemsToUserPack(uId, items); err != nil { log.Errorf("给用户添加物品 uId:%s items:%d err:%v", uId, items, err) if err == ItemNotEnoughError { code = pb.ErrorCode_ItemsNoEnough } else if err == PackGridNumUpper { code = pb.ErrorCode_ItemsGridNumUpper } else { code = pb.ErrorCode_Unknown } } return } //Evens--------------------------------------------------------------------------------------------------------------------------------