// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.28.0 // protoc v3.20.0 // source: dungeon/dungeon_db.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // 关卡信息 type RoomData struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Event map[int32]bool `protobuf:"bytes,1,rep,name=event,proto3" json:"event" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //房间的事件信息 true 表示已完成 CurRoomIndes int32 `protobuf:"varint,2,opt,name=curRoomIndes,proto3" json:"curRoomIndes"` // 当前房间索引 初始 0 每通关一次+1 Portal []int32 `protobuf:"varint,3,rep,packed,name=portal,proto3" json:"portal"` // 传送门id Selectbuff []int32 `protobuf:"varint,4,rep,packed,name=selectbuff,proto3" json:"selectbuff"` // 给前端显示的buff 组 //int32 curselectbuff = 5;// 当前已经选择的buf Group map[int32]int32 `protobuf:"bytes,6,rep,name=group,proto3" json:"group" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 事件组 Complete bool `protobuf:"varint,7,opt,name=complete,proto3" json:"complete"` // 房间是否通关 Addweight map[int32]int32 `protobuf:"bytes,8,rep,name=addweight,proto3" json:"addweight" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 选择buff权重增加 key 类型 } func (x *RoomData) Reset() { *x = RoomData{} if protoimpl.UnsafeEnabled { mi := &file_dungeon_dungeon_db_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *RoomData) String() string { return protoimpl.X.MessageStringOf(x) } func (*RoomData) ProtoMessage() {} func (x *RoomData) ProtoReflect() protoreflect.Message { mi := &file_dungeon_dungeon_db_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use RoomData.ProtoReflect.Descriptor instead. func (*RoomData) Descriptor() ([]byte, []int) { return file_dungeon_dungeon_db_proto_rawDescGZIP(), []int{0} } func (x *RoomData) GetEvent() map[int32]bool { if x != nil { return x.Event } return nil } func (x *RoomData) GetCurRoomIndes() int32 { if x != nil { return x.CurRoomIndes } return 0 } func (x *RoomData) GetPortal() []int32 { if x != nil { return x.Portal } return nil } func (x *RoomData) GetSelectbuff() []int32 { if x != nil { return x.Selectbuff } return nil } func (x *RoomData) GetGroup() map[int32]int32 { if x != nil { return x.Group } return nil } func (x *RoomData) GetComplete() bool { if x != nil { return x.Complete } return false } func (x *RoomData) GetAddweight() map[int32]int32 { if x != nil { return x.Addweight } return nil } type DBDungeon struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` StageID int32 `protobuf:"varint,3,opt,name=stageID,proto3" json:"stageID"` // 关卡id Rooms *RoomData `protobuf:"bytes,4,opt,name=rooms,proto3" json:"rooms"` // 当前房间 Envbuff []int32 `protobuf:"varint,5,rep,packed,name=envbuff,proto3" json:"envbuff"` // 环境buff 不能被更改 Userbuff map[int32]int32 `protobuf:"bytes,6,rep,name=userbuff,proto3" json:"userbuff" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 玩家获得的buff key buff 类型 Hero map[string]*DBHero `protobuf:"bytes,7,rep,name=hero,proto3" json:"hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 英雄信息 Reward map[int32]bool `protobuf:"bytes,8,rep,name=reward,proto3" json:"reward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 是否首通 key:stageid Rtime int64 `protobuf:"varint,9,opt,name=rtime,proto3" json:"rtime"` // 刷新时间 } func (x *DBDungeon) Reset() { *x = DBDungeon{} if protoimpl.UnsafeEnabled { mi := &file_dungeon_dungeon_db_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBDungeon) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBDungeon) ProtoMessage() {} func (x *DBDungeon) ProtoReflect() protoreflect.Message { mi := &file_dungeon_dungeon_db_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBDungeon.ProtoReflect.Descriptor instead. func (*DBDungeon) Descriptor() ([]byte, []int) { return file_dungeon_dungeon_db_proto_rawDescGZIP(), []int{1} } func (x *DBDungeon) GetId() string { if x != nil { return x.Id } return "" } func (x *DBDungeon) GetUid() string { if x != nil { return x.Uid } return "" } func (x *DBDungeon) GetStageID() int32 { if x != nil { return x.StageID } return 0 } func (x *DBDungeon) GetRooms() *RoomData { if x != nil { return x.Rooms } return nil } func (x *DBDungeon) GetEnvbuff() []int32 { if x != nil { return x.Envbuff } return nil } func (x *DBDungeon) GetUserbuff() map[int32]int32 { if x != nil { return x.Userbuff } return nil } func (x *DBDungeon) GetHero() map[string]*DBHero { if x != nil { return x.Hero } return nil } func (x *DBDungeon) GetReward() map[int32]bool { if x != nil { return x.Reward } return nil } func (x *DBDungeon) GetRtime() int64 { if x != nil { return x.Rtime } return 0 } var File_dungeon_dungeon_db_proto protoreflect.FileDescriptor var 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