package buff type FightBuffBase struct { } /// 激活Buff func (this FightBuffBase) Activate() { } /// 结束Buff func (this FightBuffBase) End() { } /// 增加CD回合数 func (this FightBuffBase) AddCD(pVal int32) int32 { return 0 } /// 减少CD回合数 func (this FightBuffBase) MinusCD(pVal int32) int32 { return 0 } /// 设置CD回合数为新的值 func (this FightBuffBase) SetCD(newVal int32) int32 { return 0 } /// /// 是否存在指定Tag /// func (this FightBuffBase) HasTag(pTag string) bool { return false } /// 战斗结束时的清理 func (this FightBuffBase) Clear() { }