package practice import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" "google.golang.org/protobuf/proto" ) //参数校验 func (this *apiComp) UpgradeCheck(session comm.IUserSession, req *pb.PracticeUpgradeReq) (code pb.ErrorCode) { return } ///练功请求 蹭馆 func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.PracticeUpgradeReq) (code pb.ErrorCode, data proto.Message) { var ( err error room *pb.DBPracticeRoom pillarconfigure *cfg.GamePandamasMzData pillar *pb.DBPracticePillar filed string ) if room, err = this.module.modelPandata.queryUserMartialhall(session.GetUserId()); err != nil { code = pb.ErrorCode_DBError return } switch req.Index { case 1: pillar = room.Pillar1 filed = "pillar1" break case 2: pillar = room.Pillar2 filed = "pillar2" break case 3: pillar = room.Pillar3 filed = "pillar3" break case 4: pillar = room.Pillarf filed = "pillarf" break } if pillar.Hero != "" { code = pb.ErrorCode_ReqParameterError return } if pillarconfigure, err = this.module.configure.getGamePandamasMz(pillar.Lv); err != nil { code = pb.ErrorCode_ConfigNoFound return } if code = this.module.ConsumeRes(session, pillarconfigure.UpLvConsume, true); code != pb.ErrorCode_Success { return } pillar.Lv++ this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{ filed: pillar, }) session.SendMsg(string(this.module.GetType()), "upgrade", &pb.PracticeUpgradeResp{Index: req.Index, Lv: pillar.Lv}) return }