//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameTrollGoodsData struct { Id int32 Goodsname string Goodsfor int32 Goodsinfor string Goodsicon string Goodsprice int32 StarMoney int32 Uptext string Suptext string Max int32 } const TypeId_GameTrollGoodsData = 1425823147 func (*GameTrollGoodsData) GetTypeId() int32 { return 1425823147 } func (_v *GameTrollGoodsData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; if _v.Goodsname, _ok_ = _buf["goodsname"].(string); !_ok_ { err = errors.New("goodsname error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["goodsfor"].(float64); !_ok_ { err = errors.New("goodsfor error"); return }; _v.Goodsfor = int32(_tempNum_) } { var _ok_ bool; if _v.Goodsinfor, _ok_ = _buf["goodsinfor"].(string); !_ok_ { err = errors.New("goodsinfor error"); return } } { var _ok_ bool; if _v.Goodsicon, _ok_ = _buf["goodsicon"].(string); !_ok_ { err = errors.New("goodsicon error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["goodsprice"].(float64); !_ok_ { err = errors.New("goodsprice error"); return }; _v.Goodsprice = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star_money"].(float64); !_ok_ { err = errors.New("star_money error"); return }; _v.StarMoney = int32(_tempNum_) } { var _ok_ bool; if _v.Uptext, _ok_ = _buf["uptext"].(string); !_ok_ { err = errors.New("uptext error"); return } } { var _ok_ bool; if _v.Suptext, _ok_ = _buf["suptext"].(string); !_ok_ { err = errors.New("suptext error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["max"].(float64); !_ok_ { err = errors.New("max error"); return }; _v.Max = int32(_tempNum_) } return } func DeserializeGameTrollGoodsData(_buf map[string]interface{}) (*GameTrollGoodsData, error) { v := &GameTrollGoodsData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }