package pvp import ( "go_dreamfactory/comm" "go_dreamfactory/pb" "google.golang.org/protobuf/proto" ) //参数校验 func (this *apiComp) InCmdCheck(session comm.IUserSession, req *pb.PvpInCmdReq) (code pb.ErrorCode) { return } ///设置战斗阵型 func (this *apiComp) InCmd(session comm.IUserSession, req *pb.PvpInCmdReq) (code pb.ErrorCode, data proto.Message) { if code = this.InCmdCheck(session, req); code != pb.ErrorCode_Success { return } if code = this.module.battle.InCmdBattle(&pb.BattleInCmdReq{ Battleid: req.Battleid, In: req.Cmd, }); code != pb.ErrorCode_Success { return } session.SendMsg(string(this.module.GetType()), "incmd", &pb.PvpInCmdResp{Battleid: req.Battleid, Cmd: req.Cmd}) return }