// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.28.0 // protoc v3.20.0 // source: uigame/uigame_db.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // 拼图活动 type DBPuzzleData struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` Hdoid string `protobuf:"bytes,3,opt,name=hdoid,proto3" json:"hdoid"` // 活动唯一id Gotarr map[int32]int32 `protobuf:"bytes,4,rep,name=gotarr,proto3" json:"gotarr" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 奖励领取状态 Puzzle map[int32]int32 `protobuf:"bytes,5,rep,name=puzzle,proto3" json:"puzzle" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 拼图数据 Lasttime int64 `protobuf:"varint,6,opt,name=lasttime,proto3" json:"lasttime"` Val int32 `protobuf:"varint,7,opt,name=val,proto3" json:"val"` // 今天获得N个碎片 } func (x *DBPuzzleData) Reset() { *x = DBPuzzleData{} if protoimpl.UnsafeEnabled { mi := &file_uigame_uigame_db_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBPuzzleData) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBPuzzleData) ProtoMessage() {} func (x *DBPuzzleData) ProtoReflect() protoreflect.Message { mi := &file_uigame_uigame_db_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBPuzzleData.ProtoReflect.Descriptor instead. func (*DBPuzzleData) Descriptor() ([]byte, []int) { return file_uigame_uigame_db_proto_rawDescGZIP(), []int{0} } func (x *DBPuzzleData) GetId() string { if x != nil { return x.Id } return "" } func (x *DBPuzzleData) GetUid() string { if x != nil { return x.Uid } return "" } func (x *DBPuzzleData) GetHdoid() string { if x != nil { return x.Hdoid } return "" } func (x *DBPuzzleData) GetGotarr() map[int32]int32 { if x != nil { return x.Gotarr } return nil } func (x *DBPuzzleData) GetPuzzle() map[int32]int32 { if x != nil { return x.Puzzle } return nil } func (x *DBPuzzleData) GetLasttime() int64 { if x != nil { return x.Lasttime } return 0 } func (x *DBPuzzleData) GetVal() int32 { if x != nil { return x.Val } return 0 } // 小关的数据 type LatticeData struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Data map[int32]int32 `protobuf:"bytes,1,rep,name=data,proto3" json:"data" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 迷宫数据 } func (x *LatticeData) Reset() { *x = LatticeData{} if protoimpl.UnsafeEnabled { mi := &file_uigame_uigame_db_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *LatticeData) String() string { return protoimpl.X.MessageStringOf(x) } func (*LatticeData) ProtoMessage() {} func (x *LatticeData) ProtoReflect() protoreflect.Message { mi := &file_uigame_uigame_db_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use LatticeData.ProtoReflect.Descriptor instead. func (*LatticeData) Descriptor() ([]byte, []int) { return file_uigame_uigame_db_proto_rawDescGZIP(), []int{1} } func (x *LatticeData) GetData() map[int32]int32 { if x != nil { return x.Data } return nil } type DBLatticeData struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` Hdoid string `protobuf:"bytes,3,opt,name=hdoid,proto3" json:"hdoid"` // 活动唯一id Gotarr map[int32]int32 `protobuf:"bytes,4,rep,name=gotarr,proto3" json:"gotarr" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 奖励领取状态 Lattice map[int32]*LatticeData `protobuf:"bytes,5,rep,name=lattice,proto3" json:"lattice" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 迷宫数据 Lasttime int64 `protobuf:"varint,6,opt,name=lasttime,proto3" json:"lasttime"` Val int32 `protobuf:"varint,7,opt,name=val,proto3" json:"val"` // 今天获得N个碎片 Total int32 `protobuf:"varint,8,opt,name=total,proto3" json:"total"` // 总的层数 BReward bool `protobuf:"varint,9,opt,name=bReward,proto3" json:"bReward"` // 总奖励 Floor int32 `protobuf:"varint,10,opt,name=floor,proto3" json:"floor"` // 当前第几层 Curpos int32 `protobuf:"varint,11,opt,name=curpos,proto3" json:"curpos"` // 当前位置 } func (x *DBLatticeData) Reset() { *x = DBLatticeData{} if protoimpl.UnsafeEnabled { mi := &file_uigame_uigame_db_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBLatticeData) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBLatticeData) ProtoMessage() {} func (x *DBLatticeData) ProtoReflect() protoreflect.Message { mi := &file_uigame_uigame_db_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBLatticeData.ProtoReflect.Descriptor instead. func (*DBLatticeData) Descriptor() ([]byte, []int) { return file_uigame_uigame_db_proto_rawDescGZIP(), []int{2} } func (x *DBLatticeData) GetId() string { if x != nil { return x.Id } return "" } func (x *DBLatticeData) GetUid() string { if x != nil { return x.Uid } return "" } func (x *DBLatticeData) GetHdoid() string { if x != nil { return x.Hdoid } return "" } func (x *DBLatticeData) GetGotarr() map[int32]int32 { if x != nil { return x.Gotarr } return nil } func (x *DBLatticeData) GetLattice() map[int32]*LatticeData { if x != nil { return x.Lattice } return nil } func (x *DBLatticeData) GetLasttime() int64 { if x != nil { return x.Lasttime } return 0 } func (x *DBLatticeData) GetVal() int32 { if x != nil { return x.Val } return 0 } func (x *DBLatticeData) GetTotal() int32 { if x != nil { return x.Total } return 0 } func (x *DBLatticeData) GetBReward() bool { if x != nil { return x.BReward } return false } func (x *DBLatticeData) GetFloor() int32 { if x != nil { return x.Floor } return 0 } func (x *DBLatticeData) GetCurpos() int32 { if x != nil { return x.Curpos } return 0 } // 矿工 type DBMinerData struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` Hdoid string `protobuf:"bytes,3,opt,name=hdoid,proto3" json:"hdoid"` // 活动唯一id Gotarr map[int32]int32 `protobuf:"bytes,4,rep,name=gotarr,proto3" json:"gotarr" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 进度 Lasttime int64 `protobuf:"varint,6,opt,name=lasttime,proto3" json:"lasttime"` Val int32 `protobuf:"varint,7,opt,name=val,proto3" json:"val"` // 今天获得N次抓取机会 BReward bool `protobuf:"varint,8,opt,name=bReward,proto3" json:"bReward"` } func (x *DBMinerData) Reset() { *x = DBMinerData{} if protoimpl.UnsafeEnabled { mi := &file_uigame_uigame_db_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBMinerData) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBMinerData) ProtoMessage() {} func (x *DBMinerData) ProtoReflect() protoreflect.Message { mi := &file_uigame_uigame_db_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBMinerData.ProtoReflect.Descriptor instead. func (*DBMinerData) Descriptor() ([]byte, []int) { return file_uigame_uigame_db_proto_rawDescGZIP(), []int{3} } func (x *DBMinerData) GetId() string { if x != nil { return x.Id } return "" } func (x *DBMinerData) GetUid() string { if x != nil { return x.Uid } return "" } func (x *DBMinerData) GetHdoid() string { if x != nil { return x.Hdoid } return "" } func (x *DBMinerData) GetGotarr() map[int32]int32 { if x != nil { return x.Gotarr } return nil } func (x *DBMinerData) GetLasttime() int64 { if x != nil { return 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make([]protoimpl.MessageInfo, 10) var file_uigame_uigame_db_proto_goTypes = []interface{}{ (*DBPuzzleData)(nil), // 0: DBPuzzleData (*LatticeData)(nil), // 1: LatticeData (*DBLatticeData)(nil), // 2: DBLatticeData (*DBMinerData)(nil), // 3: DBMinerData nil, // 4: DBPuzzleData.GotarrEntry nil, // 5: DBPuzzleData.PuzzleEntry nil, // 6: LatticeData.DataEntry nil, // 7: DBLatticeData.GotarrEntry nil, // 8: DBLatticeData.LatticeEntry nil, // 9: DBMinerData.GotarrEntry } var file_uigame_uigame_db_proto_depIdxs = []int32{ 4, // 0: DBPuzzleData.gotarr:type_name -> DBPuzzleData.GotarrEntry 5, // 1: DBPuzzleData.puzzle:type_name -> DBPuzzleData.PuzzleEntry 6, // 2: LatticeData.data:type_name -> LatticeData.DataEntry 7, // 3: DBLatticeData.gotarr:type_name -> DBLatticeData.GotarrEntry 8, // 4: DBLatticeData.lattice:type_name -> DBLatticeData.LatticeEntry 9, // 5: DBMinerData.gotarr:type_name -> DBMinerData.GotarrEntry 1, // 6: DBLatticeData.LatticeEntry.value:type_name -> LatticeData 7, // [7:7] is the sub-list for method output_type 7, // [7:7] is the sub-list for method input_type 7, // [7:7] is the sub-list for extension type_name 7, // [7:7] is the sub-list for extension extendee 0, // [0:7] is the sub-list for field type_name } func init() { file_uigame_uigame_db_proto_init() } func file_uigame_uigame_db_proto_init() { if File_uigame_uigame_db_proto != nil { return } if !protoimpl.UnsafeEnabled { file_uigame_uigame_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DBPuzzleData); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_uigame_uigame_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*LatticeData); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_uigame_uigame_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DBLatticeData); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_uigame_uigame_db_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DBMinerData); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_uigame_uigame_db_proto_rawDesc, NumEnums: 0, NumMessages: 10, NumExtensions: 0, NumServices: 0, }, GoTypes: file_uigame_uigame_db_proto_goTypes, DependencyIndexes: file_uigame_uigame_db_proto_depIdxs, MessageInfos: file_uigame_uigame_db_proto_msgTypes, }.Build() File_uigame_uigame_db_proto = out.File file_uigame_uigame_db_proto_rawDesc = nil file_uigame_uigame_db_proto_goTypes = nil file_uigame_uigame_db_proto_depIdxs = nil }