package monkey import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) func (this *apiComp) AwardCheck(session comm.IUserSession, req *pb.MonkeyAwardReq) (errdata *pb.ErrorData) { return } func (this *apiComp) Award(session comm.IUserSession, req *pb.MonkeyAwardReq) (errdata *pb.ErrorData) { var ( err error info *pb.DBMonkey conf []*cfg.GameMonkeyRewardData res []*cfg.Gameatn atno []*pb.UserAtno ) if errdata = this.AwardCheck(session, req); errdata != nil { return } if info, err = this.module.model.getMonkeyData(session.GetUserId()); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } if info.Reward[req.ChapterId] >= req.Starnum { // 重复领取 errdata = &pb.ErrorData{ Code: pb.ErrorCode_UserRepeadReward, Title: pb.ErrorCode_UserRepeadReward.ToString(), } return } if conf, err = this.module.configure.getGameMonkeyRewardData(req.ChapterId); err != nil { for _, v := range conf { if v.Starnum > info.Reward[req.ChapterId] && v.Starnum <= req.Starnum { res = append(res, v.Reward...) } } } if len(res) > 0 { if errdata, atno = this.module.DispenseAtno(session, res, true); errdata != nil { return } if err = this.module.model.changeMonkeyData(session.GetUserId(), map[string]interface{}{ // 更新 "reward": info.Reward, }); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } } session.SendMsg(string(this.module.GetType()), "award", &pb.MonkeyAwardResp{ Data: info, Award: atno, }) return }