package worldtask import ( "go_dreamfactory/comm" "go_dreamfactory/lego/core" "go_dreamfactory/lego/sys/log" "go_dreamfactory/pb" "google.golang.org/protobuf/proto" ) // 世界任务完成 func (this *apiComp) FinishCheck(session comm.IUserSession, req *pb.WorldtaskFinishReq) (code pb.ErrorCode) { if req.GroupId == 0 || req.TaskId == 0 { this.module.Error("世界任务完成参数错误", log.Field{Key: "uid", Value: session.GetUserId()}, log.Field{Key: "params", Value: req.String()}) code = pb.ErrorCode_ReqParameterError } return } func (this *apiComp) Finish(session comm.IUserSession, req *pb.WorldtaskFinishReq) (code pb.ErrorCode, data proto.Message) { if code = this.FinishCheck(session, req); code != pb.ErrorCode_Success { return } uid := session.GetUserId() rsp := &pb.WorldtaskFinishResp{} // 获取用户信息 user := this.module.ModuleUser.GetUser(uid) if user == nil { code = pb.ErrorCode_UserSessionNobeing return } // 当前任务配置 curTaskConf, err := this.module.configure.getWorldtaskById(req.TaskId) if err != nil || curTaskConf == nil { code = pb.ErrorCode_ConfigNoFound return } if curTaskConf.Group != req.GroupId { code = pb.ErrorCode_WorldtaskGroupIdNosame return } // 判断玩家等级要求 if user.Lv < curTaskConf.Lock { code = pb.ErrorCode_WorldtaskLvNotEnough return } // 当前玩家世界任务 userTask, err := this.module.modelWorldtask.getWorldtask(uid) if err != nil { code = pb.ErrorCode_DBError return } if userTask.Uid == "" { userTask.Uid = uid } // 前置任务ID 只有世界任务才校验前置 if !this.module.modelWorldtask.IsPreFinished(req.GroupId, userTask, curTaskConf) { this.module.Debug("前置任务未完成", log.Field{Key: "uid", Value: uid}, log.Field{Key: "preTaskId", Value: curTaskConf.Ontxe}, log.Field{Key: "taskId", Value: curTaskConf.Key}) code = pb.ErrorCode_WorldtaskLastUnFinished return } updateCheckCond := func(nextTaskId int32) *pb.DBWorldtask { //检查下个任务的完成条件 nextTaskConf, err := this.module.configure.getWorldtaskById(nextTaskId) if err != nil || curTaskConf == nil { code = pb.ErrorCode_ConfigNoFound return nil } if nextTaskConf == nil { return nil } if userTask.CurrentTask == nil { userTask.CurrentTask = make(map[int32]*pb.Worldtask) } if len(nextTaskConf.Completetask) == 1 && nextTaskConf.Completetask[0] == 0 { wt := &pb.Worldtask{ TaskId: nextTaskId, TaskType: nextTaskConf.Des, CondiIds: []int32{}, } userTask.CurrentTask[nextTaskConf.Group] = wt } else { for _, condiId := range nextTaskConf.Completetask { if condiId == 0 { continue } if m, err := this.module.service.GetModule(comm.ModuleRtask); err == nil { iwt, ok := m.(comm.IRtask) if ok { if mc := iwt.CheckCondi(uid, condiId); mc != pb.ErrorCode_Success { this.module.Debug("任务完成条件不满足", log.Field{Key: "uid", Value: uid}, log.Field{Key: "taskId", Value: nextTaskId}, log.Field{Key: "condiId", Value: condiId}, ) rsp.CondiId = condiId rsp.TaskId = nextTaskId } else { nwt, ok := userTask.CurrentTask[nextTaskConf.Group] if ok { nwt.CondiIds = append(nwt.CondiIds, condiId) } else { condiIds := []int32{condiId} nwt = &pb.Worldtask{ TaskId: nextTaskId, TaskType: nextTaskConf.Des, CondiIds: condiIds, } } userTask.CurrentTask[nextTaskConf.Group] = nwt } } } } } update := map[string]interface{}{ "currentTask": userTask.CurrentTask, } if err := this.module.modelWorldtask.Change(uid, update); err != nil { code = pb.ErrorCode_DBError return nil } return userTask } finishRsp := func() { nextTaskIds := this.module.modelWorldtask.findNextTasks(curTaskConf.Key) this.module.Debug("nextTaskIds", log.Field{Key: "nextTaskIds", Value: nextTaskIds}) nextTask := make(map[int32]*pb.Worldtask) for _, next := range nextTaskIds { userTask = updateCheckCond(next) if userTask != nil { for k, v := range userTask.CurrentTask { nextTask[k] = &pb.Worldtask{ TaskId: v.TaskId, } } } } if err := session.SendMsg(string(this.module.GetType()), WorldtaskSubtypeFinish, rsp); err != nil { code = pb.ErrorCode_SystemError return } if curTaskConf.IdAfter != 0 { // 任务完成推送 if err := session.SendMsg(string(this.module.GetType()), WorldtaskNexttaskPush, &pb.WorldtaskNexttaskPush{ NextTask: nextTask, }); err != nil { code = pb.ErrorCode_SystemError return } } else { // 章节完成 // if _, ok := utils.Findx(userTask.Chapters, req.GroupId); !ok { // userTask.Chapters = append(userTask.Chapters, req.GroupId) // update := map[string]interface{}{ // "chapters": userTask.Chapters, // } // this.module.modelWorldtask.Change(uid, update) // } } } finishCall := func() { // 完成任务 if err := this.module.modelWorldtask.finishTask(req.GroupId, req.TaskId, userTask); err != nil { code = pb.ErrorCode_WorldtaskFinish this.module.Error("完成任务失败", log.Field{Key: "uid", Value: uid}, log.Field{Key: "groupId", Value: req.GroupId}, log.Field{Key: "taskId", Value: req.TaskId}, log.Field{Key: "err", Value: err.Error()}, ) return } //判断是否配置了通知module if len(curTaskConf.Module) == 0 { // 发奖 if code = this.module.DispenseRes(session, curTaskConf.Reword, true); code != pb.ErrorCode_Success { this.module.Error("资源发放", log.Field{Key: "uid", Value: uid}, log.Field{Key: "groupId", Value: req.GroupId}, log.Field{Key: "taskId", Value: req.TaskId}, log.Field{Key: "reword", Value: curTaskConf.Reword}, log.Field{Key: "code", Value: code}, ) } } else { for _, m := range curTaskConf.Module { i, err := this.service.GetModule(core.M_Modules(m)) if err != nil { this.module.Errorln(err) continue } if ic, ok := i.(comm.ITaskComplete); ok { ic.TaskComplete(session, req.TaskId) } } } } //判断任务是否已完成 for _, v := range userTask.TaskList { if v == req.TaskId { this.module.Debug("任务已完成,返回下一个", log.Field{Key: "uid", Value: uid}, log.Field{Key: "taskId", Value: req.TaskId}, ) finishRsp() return } } finishCall() finishRsp() return }