//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type Game_uiData struct { Id string File string Unloadpkg int32 Loadtype int32 Full int32 Blur int32 Package string Packagename string Comname string Des string } func (Game_uiData) GetTypeId() int { return -473993766 } func NewGame_uiData(_buf map[string]interface{}) (_v *Game_uiData, err error) { _v = &Game_uiData{} { var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } } { var _ok_ bool; if _v.File, _ok_ = _buf["file"].(string); !_ok_ { err = errors.New("file error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["unloadpkg"].(float64); !_ok_ { err = errors.New("unloadpkg error"); return }; _v.Unloadpkg = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["loadtype"].(float64); !_ok_ { err = errors.New("loadtype error"); return }; _v.Loadtype = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["full"].(float64); !_ok_ { err = errors.New("full error"); return }; _v.Full = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["blur"].(float64); !_ok_ { err = errors.New("blur error"); return }; _v.Blur = int32(_tempNum_) } { var _ok_ bool; if _v.Package, _ok_ = _buf["package"].(string); !_ok_ { err = errors.New("package error"); return } } { var _ok_ bool; if _v.Packagename, _ok_ = _buf["packagename"].(string); !_ok_ { err = errors.New("packagename error"); return } } { var _ok_ bool; if _v.Comname, _ok_ = _buf["comname"].(string); !_ok_ { err = errors.New("comname error"); return } } { var _ok_ bool; if _v.Des, _ok_ = _buf["des"].(string); !_ok_ { err = errors.New("des error"); return } } return }