//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameFriendsData struct { Id int32 FriendId int32 Type int32 TypeName string FriendName string Png string Img string FriendsLv int32 FavorabilityLv int32 Hid string Hidimg string Attribute []*Gameatr AttributeTxt string } const TypeId_GameFriendsData = -103780637 func (*GameFriendsData) GetTypeId() int32 { return -103780637 } func (_v *GameFriendsData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["friend_id"].(float64); !_ok_ { err = errors.New("friend_id error"); return }; _v.FriendId = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["type_name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TypeName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TypeName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["friend_name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.FriendName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.FriendName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; if _v.Png, _ok_ = _buf["png"].(string); !_ok_ { err = errors.New("png error"); return } } { var _ok_ bool; if _v.Img, _ok_ = _buf["img"].(string); !_ok_ { err = errors.New("img error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["friends_lv"].(float64); !_ok_ { err = errors.New("friends_lv error"); return }; _v.FriendsLv = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["favorability_lv"].(float64); !_ok_ { err = errors.New("favorability_lv error"); return }; _v.FavorabilityLv = int32(_tempNum_) } { var _ok_ bool; if _v.Hid, _ok_ = _buf["hid"].(string); !_ok_ { err = errors.New("hid error"); return } } { var _ok_ bool; if _v.Hidimg, _ok_ = _buf["hidimg"].(string); !_ok_ { err = errors.New("hidimg error"); return } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["attribute"].([]interface{}); !_ok_ { err = errors.New("attribute error"); return } _v.Attribute = make([]*Gameatr, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatr { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatr(_x_); err != nil { return } } _v.Attribute = append(_v.Attribute, _list_v_) } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["attribute_txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.AttributeTxt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.AttributeTxt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } return } func DeserializeGameFriendsData(_buf map[string]interface{}) (*GameFriendsData, error) { v := &GameFriendsData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }